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	<id>https://podcrash.wiki/index.php?action=history&amp;feed=atom&amp;title=Identification_Table</id>
	<title>Identification Table - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://podcrash.wiki/index.php?action=history&amp;feed=atom&amp;title=Identification_Table"/>
	<link rel="alternate" type="text/html" href="https://podcrash.wiki/index.php?title=Identification_Table&amp;action=history"/>
	<updated>2026-07-28T04:36:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://podcrash.wiki/index.php?title=Identification_Table&amp;diff=5705&amp;oldid=prev</id>
		<title>Jamieduck at 15:31, 27 August 2025</title>
		<link rel="alternate" type="text/html" href="https://podcrash.wiki/index.php?title=Identification_Table&amp;diff=5705&amp;oldid=prev"/>
		<updated>2025-08-27T15:31:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:31, 27 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any unidentified bone can become one of many &amp;#039;&amp;#039;&amp;#039;custom mob bones&amp;#039;&amp;#039;&amp;#039; (e.g., &amp;#039;&amp;#039;[[Zombie Skull Bone]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Wolf Spine Bone]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Villager Leg Bone]]&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any unidentified bone can become one of many &amp;#039;&amp;#039;&amp;#039;custom mob bones&amp;#039;&amp;#039;&amp;#039; (e.g., &amp;#039;&amp;#039;[[Zombie Skull Bone]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Wolf Spine Bone]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Villager Leg Bone]]&amp;#039;&amp;#039;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Identified bones are then used in the &#039;&#039;&#039;[[Assembly Table]]&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or placed directly on &#039;&#039;&#039;[[Display Stand|Display Stands]]&#039;&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Identified bones are then used in the &#039;&#039;&#039;[[Assembly Table]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Archaeology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Archaeology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Archaeology: Blocks]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Archaeology: Blocks]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jamieduck</name></author>
	</entry>
	<entry>
		<id>https://podcrash.wiki/index.php?title=Identification_Table&amp;diff=5704&amp;oldid=prev</id>
		<title>Jamieduck: Created page with &quot;The &#039;&#039;&#039;Identification Table&#039;&#039;&#039; is a utility block in the &#039;&#039;&#039;Archaeology Add-On&#039;&#039;&#039;. It is used to identify &#039;&#039;&#039;Unidentified Bones&#039;&#039;&#039; obtained from the &#039;&#039;&#039;Washing Station&#039;&#039;&#039;. Once placed on the table, bones are instantly identified with a &#039;&#039;&#039;100% success rate&#039;&#039;&#039;, revealing their exact mob origin and bone type.  The Identification Table plays a key role in the Archaeology bone-processing system, bridging excavation and skeleton assembly.  == Obtaining...&quot;</title>
		<link rel="alternate" type="text/html" href="https://podcrash.wiki/index.php?title=Identification_Table&amp;diff=5704&amp;oldid=prev"/>
		<updated>2025-08-27T15:31:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Identification Table&amp;#039;&amp;#039;&amp;#039; is a utility block in the &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/Archaeology&quot; title=&quot;Archaeology&quot;&gt;Archaeology Add-On&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;. It is used to identify &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=Unidentified_Bones&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Unidentified Bones (page does not exist)&quot;&gt;Unidentified Bones&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039; obtained from the &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/Washing_Station&quot; title=&quot;Washing Station&quot;&gt;Washing Station&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;. Once placed on the table, bones are instantly identified with a &amp;#039;&amp;#039;&amp;#039;100% success rate&amp;#039;&amp;#039;&amp;#039;, revealing their exact mob origin and bone type.  The Identification Table plays a key role in the Archaeology bone-processing system, bridging excavation and skeleton assembly.  == Obtaining...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Identification Table&amp;#039;&amp;#039;&amp;#039; is a utility block in the &amp;#039;&amp;#039;&amp;#039;[[Archaeology|Archaeology Add-On]]&amp;#039;&amp;#039;&amp;#039;. It is used to identify &amp;#039;&amp;#039;&amp;#039;[[Unidentified Bones]]&amp;#039;&amp;#039;&amp;#039; obtained from the &amp;#039;&amp;#039;&amp;#039;[[Washing Station]]&amp;#039;&amp;#039;&amp;#039;. Once placed on the table, bones are instantly identified with a &amp;#039;&amp;#039;&amp;#039;100% success rate&amp;#039;&amp;#039;&amp;#039;, revealing their exact mob origin and bone type.&lt;br /&gt;
&lt;br /&gt;
The Identification Table plays a key role in the Archaeology bone-processing system, bridging excavation and skeleton assembly.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
[crafting recipe]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Place Bone&amp;#039;&amp;#039;&amp;#039; – Right-click the Identification Table with an &amp;#039;&amp;#039;&amp;#039;[[Unidentified Bones|Unidentified Bone]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Process&amp;#039;&amp;#039;&amp;#039; – The bone is automatically identified.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Retrieve&amp;#039;&amp;#039;&amp;#039; – Right-click again to collect the &amp;#039;&amp;#039;&amp;#039;identified mob-specific bone&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Outputs ==&lt;br /&gt;
&lt;br /&gt;
* Any unidentified bone can become one of many &amp;#039;&amp;#039;&amp;#039;custom mob bones&amp;#039;&amp;#039;&amp;#039; (e.g., &amp;#039;&amp;#039;[[Zombie Skull Bone]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Wolf Spine Bone]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Villager Leg Bone]]&amp;#039;&amp;#039;).&lt;br /&gt;
* Identified bones are then used in the &amp;#039;&amp;#039;&amp;#039;[[Assembly Table]]&amp;#039;&amp;#039;&amp;#039; or placed directly on &amp;#039;&amp;#039;&amp;#039;[[Display Stand|Display Stands]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Archaeology]]&lt;br /&gt;
[[Category:Archaeology: Blocks]]&lt;/div&gt;</summary>
		<author><name>Jamieduck</name></author>
	</entry>
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