Ruins

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Revision as of 10:01, 29 August 2025 by Jamieduck (talk | contribs) (Created page with "thumb '''Ruins''' are structures in Archaeology that generate naturally throughout the world. They are partially buried, giving them a '''broken and ancient appearance'''. Inside, players can discover '''loot chests''' and '''[https://minecraft.wiki/w/Monster_Spawner mob spawners]''', providing exciting exploration opportunities and rewarding gameplay. == Obtaining == === World Generation === Ruins spawn naturally in the following biomes:...")
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Ruins are structures in Archaeology that generate naturally throughout the world. They are partially buried, giving them a broken and ancient appearance. Inside, players can discover loot chests and mob spawners, providing exciting exploration opportunities and rewarding gameplay.

Obtaining

World Generation

Ruins spawn naturally in the following biomes:

Variants

There are currently six biome variants of ruins in the Archaeology Add-On, each with five structure variations to add variety to exploration.

Biome Number Screenshot
Desert 1
Desert 2
Desert 3
Desert 4
Desert 5
Biome Number Screenshot
Jungle 1
Jungle 2
Jungle 3
Jungle 4
Jungle 5
Biome Number Screenshot
Mesa 1
Mesa 2
Mesa 3
Mesa 4
Mesa 5
Biome Number Screenshot
Plains 1
Plains 2
Plains 3
Plains 4
Plains 5
Biome Number Screenshot
Snowy 1
Snowy 2
Snowy 3
Snowy 4
Snowy 5
Biome Number Screenshot
Taiga 1
Taiga 2
Taiga 3
Taiga 4
Taiga 5