Gravestone

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Revision as of 15:26, 23 March 2026 by Jamieduck (talk | contribs) (Created page with "thumb In the MINIMAP Add-On, Gravestones protect the player’s items after death. Instead of losing everything, items are stored safely in one place, giving the player time to return and recover them. == Functionality == When the player dies, a gravestone is created at the location of death. All items are stored inside it, and a waypoint is automatically created to guide the player back. The gravestone behaves like any...")
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In the MINIMAP Add-On, Gravestones protect the player’s items after death. Instead of losing everything, items are stored safely in one place, giving the player time to return and recover them.

Functionality

When the player dies, a gravestone is created at the location of death. All items are stored inside it, and a waypoint is automatically created to guide the player back.

The gravestone behaves like any other waypoint, showing the distance and helping track the return journey. If the gravestone is located in another dimension, the player will be notified.

The gravestone feature can be controlled through settings, allowing it to be enabled or disabled depending on how the world is configured.

Interaction

The player can follow the waypoint created on death to return to the gravestone. Once they arrive, the gravestone can be broken by punching it. Breaking the gravestone will return all stored items to the player, allowing them to continue without losing progress.

Obtaining

Gravestones are created automatically when the player dies, as long as the feature is enabled.